Apr 15, 2025

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3 min read

Be the person everyone wants to work with in UX design

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Ever found yourself joining a product team mid-sprint, feeling that pressure to prove yourself fast?

You dive into Figma, want to make a strong first impression. You craft a clean design, solve the user problem, tick all the right boxes.

But then… nothing.
No response from the dev. The PM barely acknowledges the
update. The silence is louder than the work.

And that’s when it hits you:

It’s not just about delivering good design.
It’s about building trust.
Collaborating. Bringing people along for the journey.

If that sounds familiar you’re not alone.
And that moment?
It’s not failure. It’s a turning point.

People don’t just remember what you did, they remember how you made them feel ❤️

In UX, we design for users. But we work with humans.
And humans crave clarity, empathy, consistency, and respect.

Being the person everyone wants to work with isn’t about being perfect. It’s about showing up as someone who listens, contributes meaningfully, and makes collaboration easier not heavier.

If you’re in UX, your technical skills will get you in the room.
But your human skills are what make people want you there.

Be the calm in the chaos 🌪️

Let’s face it, product teams move fast. Requirements shift, feedback loops get messy, and not every sprint ends with confetti.

One of the most valuable things you can bring to the table isn’t just your design chops, it’s your stability.

The teammate who says:

No worries, I’ll adapt the flow.
Let’s hop on a quick call to clarify.
We’ll figure it out together.

That’s the person people want in their corner.
Not just a problem-solver, but a pressure diffuser.

Build bridges, not silos 🌉

Some designers treat feedback like a threat.
Others treat it like a conversation. Be the second kind.

Invite engineers early. Ask PMs what success means to
them before diving into screens.
Talk less about components, more about outcomes.

Say things like:

How do you see this being implemented?
What does ‘success’ look like for this release?
Could this design cause friction in development?

When you make people feel heard, they’ll support your work tenfold.

Speak simply, show visually 🎯

You don’t need to wow people with complexity.
In fact, the opposite is more powerful✨.
Explain your design like you’re explaining a thought to a friend clearly, visually, and with a touch of storytelling.

Instead of saying:

I’ve implemented a progressive disclosure pattern to reduce cognitive

Try:

This way, users only see what they need at each step. Less overwhelming.

That shift in tone makes people lean in. It makes your work land.

Stay curious, not defensive 🧐

Let’s be honest: feedback stings sometimes. But
the best UX designers I know don’t flinch.
They lean in with curiosity.

They say:

That’s a great point. I hadn’t considered that.
If we tried it this way, would it solve the same problem?

Design isn’t about being right. It’s about being effective. Curiosity opens doors that defensiveness slams shut.

Celebrate others and share the spotlight ✨

People love working with someone who lifts them up. Say thank you. Name people in project recaps. Compliment the dev who made that animation buttery smooth. Shout out the PM who kept everyone aligned.

You’re not just designing a product. You’re shaping the team culture around it. And that might be your most powerful design yet.


UX is human work 🤝

Anyone can learn tools.
Anyone can design a Screens.
But not everyone is a joy to work with.

The UX designers people remember the ones who get invited to the next big project, who get mentioned in rooms they’re not in they’re the ones

who:

  • Stay calm.

  • Communicate clearly.

  • Collaborate openly.

  • Learn constantly.

  • Celebrate generously.

Be that person.
Be someone they look forward to working with not just because of what you do,
but because of who you are.

Written by Ala Eddine Semassel

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